Halo Infinite King of the Hill, Land Grab, Vampireball, and Other Season 2 Modes Detailed

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Halo Infinite Season 2, entitled “Lone Wolves,” finally arrives in May and 343 Industries is detailing some of the new modes on the way. You can expect some major new additions like King of the Hill, Last Spartan Standing, and Land Grab, as well as some quirkier variants, like Ninja Slayer and Vampireball. You can check out a trailer showcasing some of the new Season 2 modes, below.

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Need to know more? Here’s a bit more info on the new Season 2 modes

  • King of the Hill – You know how the game is played, but there’s a little bit of a twist to this one. A neutral hill spawns on the map and two teams battle it out to control the hill and earn points. When a player enters the hill uncontested, it is captured and begins earning 1 point per second into a capture bar. When a team’s capture bar is full, they score 1 point and a new hill spawns somewhere else on the map.
  • Land Grab – At the start of the match, there are 3 neutral zones around the map. When a player captures a zone, it is locked and gives their team 1 point. When all zones are captured, there is an intermission before 3 new neutral zones spawn. The first team to score 11 points wins.
  • Last Spartan Standing – In this free-for-all experience, 12 players spawn on Big Team Battle maps with a confined loadout and 5 respawns. Once a player runs out of respawns and can no longer participate, they can either spectate or leave the match without penalty. If a player gets a kill in the match, they can upgrade to a different weapon—something players of “Escalation Slayer” will no doubt be familiar with. The match ends when there is just one Spartan left standing.
  • Ninja Slayer – You’ve got infinite ammo Energy Swords and Grappleshot loadouts, with only Grappleshots and Power Equipment on-map. What ya do in this mode is swing around and hit people with swords.
  • Vampireball – This is something I was inspired to try after a long-winded post I made about Oddball on Reddit drummed up some interesting discussion. In this Oddball mode, the Skull carrier is no longer nerfed—instead, the Skull is a one hit kill and has 50% Shield Vampirism (which, if you score a kill with the Skull at full shields, say, bleeds into an Overshield).
  • Rocket Repulsors — Infinite ammo Rocket Launchers and Repulsor loadouts, with only Repulsors and Power Equipment on-map. This might be a good time to remind everyone that you can deflect things like Rockets with the Repulsor equipment… or super-jump yourself upward to avoid an explosion.

Halo Infinite is available now on PC, Xbox One, and Xbox Series X/S. Season 2 launches on May 3.





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