Battlefield 2042, while highly anticipated, has had less than a stellar launch.
The all-out warfare multiplayer shooter has received a wave of negative reviews due to a wide range of issues since its release.
In fact, it has a ‘mostly negative’ review rating on Steam with close to 48,000 reviews at the time of writing.
Despite this, DICE seems dedicated to continuing working on the game and have released a major update to fix a lot of the issues facing players.
The update includes major adjustments to vehicles in the game including the LCAA Hovercraft, MD540 Nightbird, KA-520 Super Hokum and AH-64GC Apache Warchief.
Recoil has also been increased for weapons such as the PP-29 so that there’s a more consistent bullet spread and overall balance to the weapons in-game.
The developers wrote in a blog post thanking players for millions of downloads and that “We’re also listening closely to your feedback which is helping to shape updates to come.
“We couldn’t be more passionate about this game and will be supporting and evolving it for years to come.”
They added: “We also want to give you the assurance that we’re carefully evaluating your desire to see legacy features return.
“End-of-match Scoreboard, Server Browser, and features like Voice Chat are big topics for us to cover all at once, and we have plenty we want to say around them.”
The developers also announced there will be another big update next week.
Battlefield 2042 patch notes
Fixes, changes and improvements
- Bullet spread has been reduced on all weapons except Shotguns. This should result in better accuracy during gameplay
- Increased PP-29 vertical recoil to ensure that the weapon does not overperform when engaging outside of its intended combat range
- Resolved an issue where players who were killed close to obstacles such as walls or water were unable to be revived
- Resolved instances where players were stuck in a downed state and unable to respawn. We’ve also introduced a hidden timer that will activate after 30 seconds of being in a downed state that will force a redeploy should it be required
- MD540 Nightbird Mounted 20mm Cannons – we are reducing the radius at which bullets do damage upon impact, and decreasing their splash damage
- Reduced Blast Radius size from 3 to 2
- Reduced Inner Blast Radius damage from 1.5 to 0.75
- KA-520 Super Hokum – 30mm Cannon (side mount) – we are reducing overall damage and range at which bullets do full damage, while increasing the overall bullet spread
- Reduced Blast Radius from 2 to 1.6
- Reduced Blast Damage from 20 to 14
- Reduced bullet damage before Damage Fall Off starts 18 to 15
- Reduced Damage Fall Off distance from 200 to 180
- Reduced bullet damage at max Fall Off distance from 8 to 6
- Increased bullet range and spread
- AH-64GX Apache Warchief and KA-520 Super Hokum – 30mm Cannon – we are reducing the radius at which bullets do damage upon impact, and decreasing their splash damage
- Reduced Blast Damage from 20 to 18
- Increased the Damage Fall Off for enemies that are further away from the bullet impact center
- We reduced the overall damage of the Minigun for all Land Vehicles, alongside bullet damage drop off now starting earlier
- Reduced bullet damage before Damage Fall Off starts from 18 to 13
- Reduced Damage Fall Off distance from 60 to 40
- Reduced bullet damage at max Fall Off distance to 6
- Equipped armor type for the LCAA Hovercraft has been adjusted which increases it’s vulnerability against different weapon types
- Battlefield Portal – UAV-1
- The UAV-1 has been re-enabled within Battlefield Portal
- Greatly reduced health regeneration delay and speed
- Increased missile damage against vehicles and infantry
- The drone is now able to roadkill enemies
- Breakthrough matches will now correctly end after the last sector has been captured
- Resolved an issue that caused players queued for a match in Battlefield Portal to be sent back to the menu, instead of joining the match when a slot became available
- Made general improvements to stability to prevent rare occurrences of game crashing
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